1. Quick check-in (5 min)
One question: What was hard in your last game?
That decides the session.
2. Technical breakdown (20 min)
One focus only:
• First touch
• Weak foot
• Finishing
• 1v1 attacking moves
3. Pressure + decision (20 min)
Add:
• Time limit
• Defender (you or cone → then you)
• Real game angles
4. Game realism (10 min)
Small scenarios:
• Beat defender → shoot
• Receive → turn → pass
• Recover → defend
5. Mental close (5 min)
One correction. One win. One goal for next week.
1. Quick check-in (5 min)
One question: What was hard in your last game?
That decides the session.
2. Technical breakdown (20 min)
One focus only:
• First touch
• Weak foot
• Finishing
• 1v1 attacking moves
3. Pressure + decision (20 min)
Add:
• Time limit
• Defender (you or cone → then you)
• Real game angles
4. Game realism (10 min)
Small scenarios:
• Beat defender → shoot
• Receive → turn → pass
• Recover → defend
5. Mental close (5 min)
One correction. One win. One goal for next week.